lightning elemental 5e

Armor Class 13 There is not a lot of customization available for most monk subclasses. I appreciate that Elementals are resistant to damage types associated with their element, but in the air elemental's case I imagine thunder damage (which can disrupt air) and lightning damage (ionize the air) would be the first two damage types I would go to logically to attack such a thing (other than say, force damage or good old magical weapons). Source: Player's Handbook. Speed 0 ft., fly 90 ft. (hover), Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacksDamage Immunities lightning, poisonCondition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious In addition, the elemental can enter a hostile creature's space and stop there. The elemental sheds bright light in a 10-foot radius and dim light in an additional 30 feet. The names all relate to their respective element, which aren't limited to just the main four (air, water, fire, earth) in this generator. The elemental can burrow through nonmagical ice. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) lightning damage and must make a DC13 Constitution saving throw or be stunned until the end of its next turn or it takes damage. Armor Class 15Hit Points 67 (9d8 + 27)Speed 0 ft., fly 50 ft. Damage Resistances acid, fire; bludgeoning, piercing, and slashing damage from nonmagical weaponsDamage Immunities lightning, poisonCondition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconsciousSenses darkvision 60 ft., passive Perception 10Languages AuranChallenge 6 (2,300 XP). In addition, the elemental can enter a hostile creature's space and stop there. The elemental makes two arch attacks. For every 5 feet that the lightning elemental moves in water, or for every gallon of water splashed on it, it takes 1 cold damage. GemSummoned ElementalBlue SapphireAir elementalYellow diamondEarth elementalRed corundumFire elementalEmeraldWater elemental Illumination. Multiattack. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) lightning damage. While doing so, the elemental doesn’t disturb the material it is moving through. Lightning Form. | 13th Age SRD Whelm (Recharge 4–6). Lightning. | FateCoreSRD Each creature in the elemental's space must make a DC 13 Constitution saving throw. Whether you hit or miss, each creature within 10 feet of the target must make a Dexterity saving throw. This gem contains a mote of elemental energy. | The Modern Path SRD | OGN Articles A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 5 (1d10) lightning damage. The type of gem determines the elemental summoned by the spell. Incorporeal Movement. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) lightning damage. Languages Primordial Xolotl: ... Free Adventure for D&D 5e. But there are no Elemental creatures in 5e that have any Plane-shifting ability, or a "time limit" that causes them to return to their plane of origin. Senses darkvision 60 ft., passive Perception 10 Each creature in the elemental's space must make a DC 15 Strength saving throw. Spark Leap (Ex) A lightning elemental gains a +10 bonus on bull rush , disarm , overrun , and trip attacks when it charges a creature against whom its metal mastery ability applies. The Player’s Handbook is actually the only place you need to go for the most unique subclass the Monk has to offer. Slam. The first time it enters a creature's space on a turn, that creature takes 5 (1d10) lightning damage and must make a … Actions. A faint humanoid shape threads through the core of this wild storm. When you gain this feat, choose one of the following damage types: acid, cold, fire, lightning, or thunder. | Dungeon World SRD | GumshoeSRD Siege Monster: The elemental deals double damage to objects and structures. | Swords and Wizardry SRD A creature that touches the lightning elemental or hits it with a melee attack while within 5 feet of it takes 7 (2d6) lightning damage. | d20HeroSRD Hit: 14 (2d8 + 5) lightning damage. In addition, the elemental can enter a hostile creature's space and stop there. The first time it enters a creature's space on a turn, that creature takes 3 (1d6) lightning and 3 (1d6) thunder damage. Elemental name generator . The lightning elemental, like its cousins, is a being comprised entirely of its element. On a failure, a target takes 15 (3d8 + 2) lightning damage and is paralysed until the end of its next turn or until it takes damage. This name generator will give you 10 random names for elemental beings, but could be used for pretty much anything related to elementals. They particularly enjoy attacking creatures that are made of metal and creatures that wear metal armor or wield metal weapons. | d20 Anime SRD | d20PFSRD The forum post referenced in András's answer gives a quick overview of the the damage types but misses many important details about how those damage types are distributed.. Dragons contribute disproportionately to immunities for acid, cold, fire, lightning. Whether lightning elementals are the by-product of common air elementals spending too much time near these electrically charged storms or are merely calved off like forgotten flurries, they are aggressive and almost suicidal in their willingness to leap into battle. | PF2 SRD. Elemental Adept. | 3.5e SRD Spells you cast ignore resistance to damage of the chosen type. While doing so, the elemental doesn't disturb the material it moves through. A creature that touches the elemental or hits it with a melee attack while within 5 feet of it takes 3 (1d6) lightning and 3 (1d6) thunder damage. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.Hit: 13 (2d8 + 4) bludgeoning damage. Its strongest … The elemental can move through a space as narrow as 1 inch wide without squeezing. | Design Finder 2018 | Here Be Monsters Actions Multiattack: The elemental makes two slam attacks

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